For your consideration in the GRAMMY Awards®
Best Large Ensemble Jazz Album
Orchestrator Emulator (2025)
The 8-Bit Big Band thrilled to release it’s 5th full length studio album which continues to celebrate in a most spectacular fashion some of video game music’s most iconic melodies!
Utilizing an incredibly diverse pallet of colorful genre-bending arranging vocabulary, a wide array of sounds are coaxed from this classic large ensemble studio Jazz orchestra instrumentation. It features an incredible display of some of New York’s finest musicianship through it’s technicolor reimagining of the music from beloved video game franchises!
Best Jazz Performance
Tokyo Daylight
ft. Andy Arthur Smith
Singing social media phenom, comedian, song writer, and scat singing pitch-perfect sharpshooter Andy Arthur Smith is featured in this arrangement of “Tokyo Daylight” from the game Persona 5. This games sound track has grown to have a life of it’s own outside of it’s original context and is beloved for it’s Jazz fusion grooves. Arranged here for Andy Arthur Smith’s laser focused control of his voice, it show cases is ability to accurately blend in any range of his incredible voice.
Best arrangement
instrumental or a cappella
Super mario Praise Break
Co-Arrangers: Bryan Carter and Matthew Whitaker
“Super Mario Praise Break” is a Gospel Shout tribute to Super Mario for all of our fans who grew up both going to church, and playing their Nintendo when they got home! Co-arranged and produced alongside the incredible musical talents of Bryan Carter and Matthew Whitaker, some of the most famous themes from the Mario franchise have been assembled into this exciting Shout medley, and orchestrated for the full power of a Big Band horn section playing over an absolutely monster rhythm section of Gospel musicians.
Full Album Credits
Trumpets - Bryan Davis, John lake, Danny Jonokuchi, Wayne Tucker, Jay Webb, Gabe Medd, Liesl Whitaker, Kenny Rampton, Chloe Rowlands, Nick Frenay
Trombones - Jimmy O’Connell, Robert Edwards, Javier Nero, Mariel Bildsten
Bass Trombones - Reginald Chapman III, Rebecca Patterson, Jacob Melsha, Ron Wilkins
French Horn - Kyra Sims, Judy Lee
Tuba - Kenny Bentley, Reginald Chapman III (also Cimbasso track 12)
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Violins - Tomoko Akaboshi, Caroline Cassio, Maria Im, Eli Bishop, Daniel Constant, Francesca Dardani, Nicole Wright, Lucy Voin, Lavinia Pavlish, Kevin Kuh, Hannah LeGrand, Chris Baum, Tessa Sacramone, Josh Henderson, Danielle Giulini, Meitar Forkosh, Maria Im
Violas - Laura Sacks, Tia Allen, Sunjay Jayaram, Kayla Williams, Jarvis Benson, Jay Julio, Nicole Wright, Sarah Haimes, Yumi Oshima, Midori Witkoski
Celli - Sasha Ono, Zach Brown, Jessica Wang, Terrence Thornhill, Chad Schwartz, Sam Quiggins, Susan Mandel
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Guitar - Charlie Rosen, Marcos Robinson, Brian Sheu
Piano/Keyboards - Natalie Tenenbaum, Michael Mitchell, Miki Yamanaka, Matthew Whitaker
Bass - Adam Neely, Julia Adamy, Charlie Rosen, Michael Olatuja
Drums - Jared Schonig, Bryan Carter, Marques Walls
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Harp - Liann Cline
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Recording and Mixing engineer - John Kilgore
Addl recording engineers: Brett Mayer, Ben Miller, Matthew Soares, Michael Hickey, Henry Reinach
Mastering engineer - Alan Silverman
Recorded at The Powerstation Studios NYC,
Album Artwork by Mike KILLUZ
Band leader, Producer, and Arranger Charlie Rosen
Soloists:
Wii Sports Theme - Guitar solo by Brian Sheu, alto solo by Andrew Gould
SMB3 Overworld - Trombone solo by Javier Nero
Kass’s Theme - Trumpet solo by Michael Rodriguez, Trombone solo by Robert Edwards, Percussion by Wilson Torres
Waluigi Pinball - Organ solo by Matthew Whitaker
No More What Ifs - Vocals by Martina DaSilva, Tenor Sax solo by Sam Dillon
SMW Overworld - Trombone solo by Javier Nero
Space Junk Road - Soprano Sax solo by Sam Dillon, Soprano vocalist Danielle Gimbal
Tokyo Daylight - Vocals by Andy Arthur Smith
Casino Night Zone - Tenor Soloist Sam Dillon
Megalovania - Guitar solo by Marcos Robinson
Super Mario Praise Break - Organ by Matthew Whitaker, Piano by Mike Mitchell, Guitar by Marcos Robinson, Bass by Marcus Reddick, Drums Marques Walls. Alto sax solo by Andrew Gould
Co-produced by Bryan Carter and Matthew Whitaker
Kass’s Theme Choro Version - Featured Choro ensemble Regional Samaúma:
Mandolin by Ian Coury, 7 String guitar by Vitor Sampaio, Cavaquinho by Fernanda da Silveira, Pandiero by Fabio Oliveira, Accordion by Ben Rosenblum, Clarinet by Mark Dover
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Alto Saxes - Andrew Gould, Emily Pecoraro, Dave Pollack, Zac Zinger, Jordan Pettay
Tenor Saxes - Sam Dillon, Zac Zinger, Lucas Pino, Paul Jones
Baritone Saxes - Adison Evans, Andrew Gutauskas
Bass Sax - Andrew Hadro
Flutes - Andrew Gould, Emily Pecoraro, Dave Pollack, Lucas Pino, Jordan Pettay
Clarinets - Sam Dillon, Zac Zinger, Paul Jones
Bass Clarinet - Adison Evans, Andrew Gutauskas
About The 8-Bit Big Band
If you weren’t aware that video-game music has value and merit, the 8-Bit Big Band is here to straighten you out.
- Jazz Times
The 8-Bit Big Band is a Grammy Award winning contemporary symphonic Jazz orchestra created to celebrate and reimagine video game music’s most beloved hits rearranged in exciting and creative new ways in order push the envelope of how we experience the music from these legendary sound tracks as a standalone body of musical work! Formed in 2017 with the release of their debut album “Press Start” followed by their sophomore album “Choose Your Character” in 2018, their Grammy Award winning 3rd album “Backwards Compatible” in 2022, their Grammy nominated 4th album “Game Changer” in 2023, and most recently “Orchestrator Emulator” in 2025.
Since the inception of the band they have garnered an online following aggregating millions of views on YouTube, and hundreds of thousands of subscribers, followers, and listeners across the globe, selling out concert venues across the US. The members of the 8-Bit Big Band come from all around the world, but most reside primarily in New York City, and are some of the most highly sought after musicians and performers.
Charlie Rosen, a New York-based lifelong musician and lifelong gamer, thinks of video game music as a musical tradition unto itself: the “Video Game Songbook.” Mr. Rosen’s arrangements of video game tunes are brilliant, boisterous, and—befitting the medium— delightfully playful.
- Forbes
The 8-Bit Big Band’s mission is to showcase the contemporary and ever growing body of musical work that is Video Game Music. In the past, people grew to love the songs of “the Great American Songbook” because of their experiences seeing the Broadway shows and films those timeless songs and melodies came from. In a similar way, video game music has ushered in a new era of appreciation from music lovers who grew up playing videos games and learning to love the melodies from their favorite famous game franchises. Within this contemporary “song book” exists a wide array of communally recognizable themes, lyrics, and melodies that can be reimagined and expanded upon in new and inventive ways in the same fashion that the great arrangers and jazz musicians of the past would treat The Great American Songbook.
The 8-Bit Big Band draws their music from some of the most beloved video game titles of all time, dedicating themselves to bringing large ensemble arranging into the presence of the internet and gaming era while giving the music from these games the same professional treatment in arranging, performance, and production that has gone hand in hand with the large symphonic studio jazz orchestras of the past. The band’s vocabulary ranges from the classic big band writing styles of the past, through the timeline of music’s evolution, and lands in this contemporary and eclectic no holds barred musical listening experience containing influences across genre and time.
“The [8-Bit Big Band’s] immersion into expanded, enhanced orchestral arrangements of familiar video game themes from Super Mario, Legend of Zelda, Final Fantasy, Donkey Kong, and Pokémon debunked any preconceived notions of simplistic, pop-oriented theme repetition. Instead Charlie Rosen and his 8-Bit Big Band demonstrate an astoundingly rich and complex selection of arrangements for orchestra, taken from simpler video game themes that exploded the boundaries of jazz innovation.
What had been brought together by a deeply gifted young arranger and instrumentalist was a generational team of exceptionally talented musicians, a quality that figured heavily in pulling off this highly creative, immersive, multimedia celebration. Rosen and his orchestra also showed that broadening the scope of material for jazz interpretation not only enriches choices for jazz fans but also draws new listeners to the genre.”
- All About Jazz